const signals = require('./signals.js')
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// for testing, expose the process being used
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module.exports = Object.assign(fn => setup(fn), { process })
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// do all of this in a setup function so that we can call it
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// multiple times for multiple reifies that might be going on.
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// Otherwise, Arborist.reify() is a global action, which is a
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// new constraint we'd be adding with this behavior.
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const setup = fn => {
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const { process } = module.exports
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const sigListeners = { loaded: false }
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const unload = () => {
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if (!sigListeners.loaded) {
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return
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}
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for (const sig of signals) {
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try {
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process.removeListener(sig, sigListeners[sig])
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} catch {
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// ignore errors
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}
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}
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process.removeListener('beforeExit', onBeforeExit)
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sigListeners.loaded = false
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}
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const onBeforeExit = () => {
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// this trick ensures that we exit with the same signal we caught
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// Ie, if you press ^C and npm gets a SIGINT, we'll do the rollback
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// and then exit with a SIGINT signal once we've removed the handler.
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// The timeout is there because signals are asynchronous, so we need
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// the process to NOT exit on its own, which means we have to have
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// something keeping the event loop looping. Hence this hack.
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unload()
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process.kill(process.pid, signalReceived)
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setTimeout(() => {}, 500)
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}
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let signalReceived = null
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const listener = (sig, fn) => () => {
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signalReceived = sig
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// if we exit normally, but caught a signal which would have been fatal,
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// then re-send it once we're done with whatever cleanup we have to do.
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unload()
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if (process.listeners(sig).length < 1) {
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process.once('beforeExit', onBeforeExit)
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}
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fn({ signal: sig })
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}
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// do the actual loading here
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for (const sig of signals) {
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sigListeners[sig] = listener(sig, fn)
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const max = process.getMaxListeners()
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try {
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// if we call this a bunch of times, avoid triggering the warning
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const { length } = process.listeners(sig)
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if (length >= max) {
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process.setMaxListeners(length + 1)
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}
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process.on(sig, sigListeners[sig])
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} catch {
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// ignore errors
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}
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}
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sigListeners.loaded = true
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return unload
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}
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